- dtwid: A well-deserved certainty.
- obvious awardbait map released just in time by Eternal: Frozen Time was a runner-up.
- cchest4: Another obvious one, although I didn't expect it to get the Mordeth award as well as a proper one.
- some ZDoom thing I haven't played: There were a number of advanced port projects honoured this year, none of which I had heard of.
- Multiplayer: Velocity CTF: Velocity was mentioned as a contender but the Multiplayer award went to some Skulltag wad I'd never heard of.
- best mapper: everyone who made dtwid: Actually they gave it to the guy who made Base Ganymede, who thus ended up with three awards in one year.
Base Ganymede I completely forgot the full version qualified for this year. As single-author megawads are likely to get awards I was not surprised that it was there, I just thought it was last year.
Combat Shock 2 I've played this (as well as the original) but for some reason didn't see it as possible award material. Perhaps because
- it's a slaughter wad; these sadly never fare well in reviews because most players find them unplayably hard, and
- it's basically more Sunder - Sunder being a wad that is all but guaranteed an award if it was ever released properly, and so distinctive that it has spawned several clones. I have pointed out in a couple of /newstuff chronicles threads that Sunder is being eclipsed by said clones.
Mordeth award: cchest4 I really should have got this one.
- I vaguely recall someone joking dtwid would get it for comedy value - remember the original premise for dtwid was "it is 1993 and you are making a hypothetical tenth map for each Doom episode" - and for some reason I thought they would run with the joke! On the other hand perhaps I am confused with last year's Mordeth award for the 1994 tune-up project, which is basically the same joke.
- cchest4, on the other hand: I remember thinking in February that Mordeth was 15 years old and thus that cc4 should be released on its anniversary, again for comedy value. Evidently, I completely forgot about this until reading the article.
Unknown projects I'd never actually heard of several of the projects before.
- This isn't so surprising in the case of advanced port wads - as you can guess from the wording of my "award" I don't really follow advanced port releases.
- Similarly it was no surprise the multiplayer award was something unknown to me, since as far as multiplayer goes I only hear about what filters through from Odamex players.
- However, it's clear I haven't been paying attention to classic gameplay wad releases much either. I didn't even go on Doomworld for several months in the latter half of the year...
Conclusion I have no idea why I wrote all of that.