26/04/2009 @21:38:52 ^22:27:03
This post is about two wads that both came out about a year ago. The idea was to deliberately avoid going overboard with detail and just make some simple, fun maps. They are remakes of Doom episodes 1 and 2. Apparently the third episode is going to appear soon, along with reworked versions of the first two.
Needs More Detail Vaguely E1-style techbases. Very nice. Small, quick to play, fun, can't do much wrong really. The only bad thing was the lack of even a token effort to align textures. I mean, you know it's bad when even I notice texture misalignment. Several huge, highly noticable errors that are trivially fixable by changing unpegging flags, an effortless action even in otherwise intractable editors.
Needs More Detail II is slightly more complex than its predecessor. It's also a bit too derivative of the original episode 2, being more a wad of remakes than just style-inspired. However, perhaps that is a necessity if you want to make an E2-themed wad; episode 2 doesn't really have the same level of distinctiveness as episode 1.
Both of these wads are excellent and highly recommended and I fully approve of the "bugger detail" school of mapping, although I still don't particularly care for the wads' names (a blatant attempt to avoid a criticism the author knows he would otherwise hear endlessly) Nevertheless, more please!