11/04/2011 @23:08:08 ^23:53:19
To Break A Silence
rwadtools So far rwadtools pretty much only consists of programs to dump wads into text format. I spent a couple of days and eventually ended up with dumpmap able to do both the original one-object-per-line greppable format and the slightly newer can-be-read-back-into-a-wad-without-loss format in the same file with code sharing etc. I've still got about four or five other output formats that I've had going round my head for what seems like years (because it is years)
freedoom Apart from the usual collection and git-patch-ification of user-submitted maps and graphics, on a whim I wrote a patch that killed the shareware target. Hell knows if/when it will be taken, though.
rboom I rewrote a bunch of things to avoid static arrays based on the value of PATH_MAX. I would like to do this in PrBoom as well, sometime, but there's more places to update and more housekeeping to do so I haven't done it yet.
bsp dpkg recently started complaining about my bsp package not having an architecture. Since I no longer had the source for the packaging I did in 2002, I redid the whole thing. (although I could have just stuck the line "Architecture: i386" into the appropriate place in /var/lib/dpkg/status...)
1994 The "modernise 1994 maps" project on Doomworld put out an alpha. It's not as bad as I thought it was going to be (which was something like "let's get a bunch of old classics and ruin them with the horrible fashions of modern mapping")
I have a bunch of wads I should post about but I can't be bothered.