05/01/2006 @09:19:32 ^10:25:17
What do you get if you cross
No, don't get cross, get even!
megawad status report
I admit for a while I had given up. It started off so well but testing map 5 was annoying. Being near the end of the first "episode" it needed to be harder, and what was happening was that I'd want to test the gameplay at the end of the map, but I'd always die before I got that far. I mean you could get there by playing carefully, but when you're playing the same thing over and over, carelessness creeps in...
Anyway excuses aside I managed to finish map 5 yesterday. I think the recent plethora of good maps has been inspiring. 5 maps is not 32 but it's a start - although I have more than just 5 maps. I also have:
- Speed Villa (once I've tarted it up a bit, but that shouldn't take long, hopefully)
- Three maps from Amy, one of which is pretty much finished save for a couple of easy fixes. Another has pretty much all its architecture made but needs a population and a lot of testing. The third is little more than the basic idea at this stage.
- Stik made a map last summer that I think he said I could use - I'll have to check that - however it is very large and I think I will need to work on its gameplay if I decide to use it at all
- I have made the title screen, but that will probably need changing. However I have an intermission screen which I like and will probably keep. Finally, I made an ugly perl script that makes the map title graphics for the intermission screen, so doing proper map titles isn't a problem.
Maybe Christmas 2005 was asking a bit much. Christmas 2006? Or maybe it's better not to make promises at all!