I didn't put a belt on today
My what a jape that turned out to be.
ANCIENT MAPS FROM BEFORE THE DAWN OF TIME
On that D1000 CD I found some more old classics that I remember playing years ago.
- hall2 one of a set of about seven maps that I found in a zip called mrr-wads or something, this is a whole mission that goes through firstly via some underground tunnels then into this large haunted mansion via a very clandestine entrance. It is riddled with secret passages and all sorts of cool stuff and then you get the spectacularly large hall that gives the map its name at the end. There is a fantastic hint that shows you how to make the ending a lot easier if you can find it.
- bigopen another of the mrr-wads but nowhere near as subtle as the previous, this one is primarily an enormous plain whose only fault is that it doesn't have a larger number of monsters crawling all over it. It is enormous for a map made in 1995 and great fun to run around in. There are a whole bunch of interesting side areas which are similarly large. Half of them are optional. It finishes up in a central keep stuffed with large monsters that you can get to fight each other. This is the sort of map that you just play when you have ten or fifteen minutes to waste. Excellent.
And these were previously unseen
- nuclear a base, well, a load of stone corridors and some big rooms. There's a big thing that could be a reactor in the middle, hence the name. Ammunition is pretty scarce though there's loads of secrets I didn't find before I got killed. It's pretty good.
- cool (I can't find this on idgames) yeah I don't really think you can say what this thing was supposed to be because the texturing was pretty random but it was interestingly put together, not just a bunch of rooms and corridors, there were windows to shoot through and so on. Unfortunately I got trapped in a room the only exit from which was red locked and I only had a blue key. Old maps have bugs.